Organizational behavior Study Guide
Study Guide
📖 Core Concepts
Organizational Behavior (OB) – Study of human behavior within organizations, linking individual actions, group dynamics, and overall organizational outcomes.
Levels of Analysis
Micro – Individuals (personality, attitudes, motivation).
Meso – Work groups/teams (composition, processes, outcomes).
Macro – The organization as a whole (culture, structure, systems).
IPO & IMOI Models – Inputs → Processes → Outputs; IMOI adds feedback loops where outputs become new inputs.
Bounded Rationality & Satisficing – Decision makers settle for a “good enough” option rather than the optimal one (Simon).
Organizational Culture – Shared values, beliefs, rituals; Schein’s three layers: artifacts, espoused values, basic assumptions.
Motivation – Processes that arouse, direct, and sustain behavior toward a goal; includes intrinsic vs. extrinsic sources.
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📌 Must Remember
Key Theories & Their Focal Points
Herzberg (Two‑Factor) – Hygiene factors ↔ satisfaction; motivators ↔ true motivation.
Maslow – Hierarchy of needs (physiological → self‑actualization).
Vroom’s Expectancy Theory – Motivation = Expectancy × Instrumentality × Valence.
Equity Theory – Satisfaction = perceived fairness of input‑output ratios.
Contingency Theory – Leadership effectiveness = fit between leader style & situation.
Leadership Styles – Trait → Behavior → Situational (e.g., Ohio State’s consideration vs. initiating structure).
Organizational Citizenship Behavior (OCB) – Discretionary, beyond‑role actions that help the organization.
Counterproductive Work Behavior (CWB) – Actions that harm the organization (e.g., sabotage, theft).
Hawthorne Effect – Productivity rises when workers know they’re being observed.
Hofstede’s Six Dimensions – Power distance, individualism‑vs‑collectivism, uncertainty avoidance, masculinity‑vs‑femininity, long‑term orientation, indulgence‑vs‑restraint.
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🔄 Key Processes
Decision‑Making Cycle
Identify problem → Gather information → Generate alternatives → Evaluate (normative vs. descriptive) → Choose (satisficing vs. optimizing) → Implement → Feedback.
Motivation (Expectancy Theory) Calculation
$$\text{Motivation} = \text{Expectancy} \times \text{Instrumentality} \times \text{Valence}$$
Expectancy: belief effort → performance.
Instrumentality: belief performance → reward.
Valence: value placed on reward.
Leader‑Member Exchange (LMX) Development
In‑group formation → High trust & resource exchange → Higher performance.
Out‑group → Limited interaction → Lower performance.
IMOI Feedback Loop
Output (e.g., employee performance) → Becomes input for next cycle (e.g., reputation, promotion).
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🔍 Key Comparisons
Intrinsic vs. Extrinsic Motivation
Intrinsic: internal drive, self‑fulfillment → durable, less contingent on rewards.
Extrinsic: external incentives (pay, bonuses) → can undermine intrinsic drive if overused.
Transactional vs. Transformational Leadership
Transactional: focuses on exchanges, rewards, and punishments; maintains status quo.
Transformational: inspires, creates vision, stimulates higher performance.
Equity vs. Equality
Equity: fairness based on input‑output ratios.
Equality: identical treatment regardless of contribution.
Bureaucracy vs. Organic Structure
Bureaucracy: formal hierarchy, rules, specialization (Weber).
Organic: flexible, decentralized, adaptable.
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⚠️ Common Misunderstandings
“Motivation = Money” – Overemphasis on extrinsic rewards ignores intrinsic drivers and can reduce long‑term engagement.
“One best leadership style” – No universal style; effectiveness hinges on situational fit (contingency).
“Culture is just “fun” activities” – True culture includes deep‑seated assumptions and values, not just visible artifacts.
“CWB only includes overt acts” – Subtle forms (e.g., withholding information) also qualify.
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🧠 Mental Models / Intuition
“Input‑Process‑Output” as a pipeline – Think of OB as a manufacturing line: raw materials (inputs) are processed (behaviors) to produce a finished product (outputs).
“Bounded Rationality” as shopping with a limited budget – You pick the first acceptable item that meets basic needs, not the perfect one.
“Organizational Culture” as the operating system – It runs in the background, shaping how everything else works without being constantly visible.
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🚩 Exceptions & Edge Cases
Expectancy Theory fails when valence is zero (no value placed on reward) regardless of expectancy or instrumentality.
Equity Theory may not predict behavior in highly collectivist cultures where group harmony outweighs personal fairness.
Bureaucracy can be advantageous in high‑risk, safety‑critical environments (e.g., aviation) despite its rigidity.
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📍 When to Use Which
Choose Leadership Theory:
Contingency/Path‑Goal: when task structure, follower ability, and environment vary.
Transformational: when change, innovation, or high motivation needed.
Apply Motivation Theory:
Herzberg: diagnosing job satisfaction vs. hygiene issues.
Expectancy: designing reward systems where effort‑performance link is clear.
Select Organizational Design:
Bureaucratic: stable, routine tasks, high need for control.
Organic/Team‑based: dynamic, innovative work requiring flexibility.
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👀 Patterns to Recognize
“Motivation → Performance” loop often appears with expectancy‑instrumentality‑valence wording.
“Leadership effectiveness = fit” phrasing signals a contingency model question.
“Artifacts, Values, Assumptions” sequence signals a question on Schein’s culture model.
“Bounded rationality + satisficing” signals a decision‑making concept.
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🗂️ Exam Traps
Distractor: “Maslow’s hierarchy is linear and must be satisfied in order.” – In practice, needs can be pursued simultaneously; the hierarchy is theoretical.
Near‑miss: “Transactional leadership is the same as LMX.” – LMX focuses on dyadic relationship quality; transactional leadership emphasizes contingent rewards/punishments.
Wrong choice: “All CWB is illegal.” – Some CWB (e.g., workplace gossip) is not illegal but still harmful.
Misleading option: “Bureaucracy always reduces efficiency.” – In highly regulated contexts, bureaucracy can increase efficiency and safety.
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