Behavioral science Study Guide
Study Guide
📖 Core Concepts
Behavioural Science – The interdisciplinary study of human behaviour, combining psychology, neuroscience, genetics, economics, sociology, etc.
Behaviourism – A psychological movement focused on observable actions and their environmental determinants.
Operant Conditioning – Learning through consequences (reinforcement / punishment).
Classical Conditioning – Learning by association between a neutral stimulus and an unconditioned stimulus.
Cognitive Biases – Systematic shortcuts (e.g., loss aversion, anchoring) that shape decisions; exploited in nudges.
Reinforcement‑Learning Model – Formal framework where agents update value estimates based on prediction errors.
Bayesian Decision Framework – Agents combine prior beliefs with new evidence to compute posterior probabilities and choose actions.
Neuroimaging Modalities – fMRI (spatial), EEG (temporal), MEG (spatial + temporal).
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📌 Must Remember
Key Figures & Contributions
Skinner – Operant conditioning, schedules of reinforcement.
Pavlov – Classical conditioning (CS‑US pairing).
Watson – Early experimental behaviourism.
Bandura – Social learning (observational learning, self‑efficacy).
Core Definitions – Behavioural science = study of human behaviour; integrates natural & social sciences.
Typical Experimental Tools – Operant boxes, lesion studies, intracranial electrodes, fMRI, EEG, MEG.
Behaviour Change Levers – Defaults, framing, loss aversion, reminders, social norms.
RL Update Rule – $V{t+1}=Vt+\alpha\,(Rt-Vt)$ (learning rate $\alpha$, reward $Rt$).
Bayes’ Rule – $P(H|D)=\dfrac{P(D|H)P(H)}{P(D)}$ (posterior ∝ likelihood × prior).
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🔄 Key Processes
Classical Conditioning
Present neutral stimulus (NS).
Pair NS with unconditioned stimulus (US).
After repeated pairings, NS → conditioned stimulus (CS).
CS alone elicits conditioned response (CR).
Operant Conditioning (Skinner Box)
Subject performs a response (e.g., lever press).
Immediate consequence delivered (reinforcer or punisher).
Reinforcement schedules (fixed‑ratio, variable‑interval) shape response rate.
Reinforcement‑Learning Cycle
Agent observes state $st$.
Chooses action $at$ based on policy $\pi(s)$.
Receives reward $rt$ and next state $s{t+1}$.
Updates value: $Q(st,at) \leftarrow Q(st,at)+\alpha\,[rt+\gamma\max{a'}Q(s{t+1},a')-Q(st,at)]$.
Designing a Nudge
Identify target behaviour.
Diagnose relevant bias (e.g., present‑bias).
Choose lever (default, framing).
Test with A/B experiment; iterate.
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🔍 Key Comparisons
Operant vs. Classical Conditioning
Operant: behaviour produces consequence → learning about effects.
Classical: behaviour elicited by stimulus → learning about associations.
fMRI vs. EEG
fMRI: high spatial resolution (mm), low temporal (seconds), measures BOLD.
EEG: high temporal resolution (ms), low spatial resolution, records electrical activity.
Reinforcement Learning vs. Bayesian Decision
RL: learns from reward prediction errors; model‑free or model‑based.
Bayesian: updates beliefs using probability calculus; optimal under known priors.
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⚠️ Common Misunderstandings
“Behaviourism ignores mental processes.” – Modern behavioural science often integrates cognition (e.g., cognitive‑behavioural models).
“All neuroimaging shows causation.” – fMRI/EEG are correlational; causal inference requires lesions, TMS, or stimulation.
“A bias is always irrational.” – Biases are adaptive heuristics; they become problematic only in certain contexts.
“Reinforcement always strengthens a behavior.” – Reinforcement can be positive (adding) or negative (removing) but both increase likelihood; punishment typically decreases it.
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🧠 Mental Models / Intuition
“Behaviour = Stimulus + Response + Consequence” – Treat any observable action as a loop: what triggers it, what it is, and what follows.
“Bias as a shortcut shortcut.” – Imagine a mental “fast lane” that shortcuts detailed calculation; nudges reroute traffic onto the fast lane.
“Brain → Behavior ≈ Software → Output.” – Neuroimaging tells us which “modules” are active, not the exact “code”.
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🚩 Exceptions & Edge Cases
Schedule of Reinforcement – Variable‑ratio schedules produce the highest, most resistant‑to‑extinction response rates (e.g., gambling).
Neuroimaging – fMRI BOLD signal can be confounded by vascular changes; not a direct neural firing measure.
Bayesian Updating – If prior is extremely strong, new data may have minimal impact (priors dominate).
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📍 When to Use Which
Choose Classical vs. Operant – Use classical when studying stimulus–response associations (e.g., phobias). Use operant for voluntary actions shaped by outcomes (e.g., habit formation).
fMRI vs. EEG – Use fMRI for locating where activity occurs (e.g., brain region of reward). Use EEG for when events happen (e.g., timing of error detection).
Reinforcement‑Learning Model – Ideal for tasks with clear reward feedback and trial‑by‑trial learning.
Bayesian Model – Preferred when prior knowledge is strong and uncertainty quantification matters (e.g., diagnostic decision‑making).
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👀 Patterns to Recognize
“Reward → Increased response rate” – Look for reinforcement contingencies in experimental descriptions.
“Loss framing → Stronger health‑behaviour change” – Health‑intervention questions often hinge on loss aversion.
“Default option = Majority choice” – In consumer or policy scenarios, the default is a powerful predictor.
“Variable‑interval schedules → steady but low response” – Contrast with variable‑ratio (high, bursty).
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🗂️ Exam Traps
Confusing “positive reinforcement” with “positive punishment.” – Both add something; only reinforcement increases behavior.
Assuming fMRI shows causation. – Remember it’s correlational; the correct answer will emphasize “association”.
Mixing up “bias” vs. “heuristic.” – Bias = systematic error; heuristic = mental shortcut that can be unbiased.
Selecting “fixed‑ratio” when the question describes “high, resistant‑to‑extinction” behaviour. – That describes variable‑ratio.
Choosing “Bayesian” for a task that only gives immediate reward feedback. – Reinforcement‑learning is the appropriate framework.
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