Map projection - Designing and Classifying Projections
Understand how map projections are designed, classified by surface and preserved properties, and the key characteristics of cylindrical, conic, azimuthal, and polyhedral projections.
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What are the two main steps in the design and construction of map projections?
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Summary
Design and Construction of Projections
The Two-Step Process
Creating a map projection always involves two fundamental steps. First, you must choose a model for Earth's shape: either a sphere (simpler) or an ellipsoid (more accurate, since Earth is slightly flattened at the poles). This choice affects the precision of the final map.
Second, you must transform geographic coordinates into plane coordinates. Geographic coordinates use latitude (φ) and longitude (λ) to pinpoint locations on Earth's curved surface. A map projection converts these into flat, Cartesian coordinates (x, y) or polar coordinates (r, θ) that can be drawn on paper or displayed on a screen.
Developable Surfaces: The Key Concept
The central challenge of map projection is that you cannot flatten a sphere perfectly without distorting it. The solution is to use an intermediate surface—one that is developable, meaning it can be unfolded into a flat plane without stretching or tearing.
Three surfaces are developable:
Cylinders: can be unrolled into a rectangle
Cones: can be unrolled into a sector of a circle
Planes: already flat, used for azimuthal projections
Any projection method projects Earth's features onto one of these surfaces, then unfolds it to create the final map. This is why projection design begins by choosing a projection surface.
How the Surface Touches the Globe
When you place a developable surface against Earth, it can touch Earth in two ways:
Tangent surfaces touch Earth at a single line. For example, a cylinder wrapped around Earth might touch along the equator, or a cone might touch along a single latitude circle. At this contact line (called a standard line), scale is perfectly accurate and distortion is zero.
Secant surfaces cut through Earth, making contact along two lines. For example, a secant cone contacts along two latitude circles called standard parallels. Between the standard parallels, scale is generally better than with a tangent surface, making secant surfaces useful for minimizing overall distortion.
Aspect: Orientation of the Surface
The aspect of a projection describes how the developable surface is oriented relative to Earth's axis:
Normal aspect: The surface's axis aligns with Earth's axis. For a cylinder, the contact line is at the equator; for a cone, standard parallels are placed symmetrically around a latitude of interest.
Transverse aspect: The surface's axis is perpendicular to Earth's axis. The contact line becomes a meridian (line of longitude).
Oblique aspect: The surface is tilted at some intermediate angle, useful for centering a map on a region that is neither on the equator nor a pole.
Different aspects allow you to minimize distortion for different map areas. A map of a polar region benefits from polar azimuthal aspect, while a map of a narrow east-west strip might use transverse cylindrical aspect.
Standard Lines and the Central Meridian
Standard parallels are latitudes where a secant cone or cylinder touches the globe without distortion. When you specify standard parallels, you control where the map is most accurate. For example, the Albers conic projection for the United States often uses standard parallels at 29.5°N and 45.5°N, minimizing distortion across that region.
The central meridian (λ₀) is a reference longitude that becomes the origin of the coordinate system in the projection. It marks where x = 0. Choosing a central meridian near the center of your map region helps keep coordinates manageable and centers the map usefully.
Classification of Map Projections
Projections are classified in two ways: by the type of surface they use, and by the property they preserve.
Classification by Surface Type
Cylindrical projections: Use a cylinder; meridians are vertical parallel lines, parallels are horizontal lines (though spacing varies). Good for showing the world or equatorial regions.
Conic projections: Use a cone; meridians radiate outward from a point, parallels are circular arcs. Good for mid-latitude regions.
Azimuthal (planar) projections: Use a plane; directions from the center point are preserved. Good for poles and small regions.
Classification by Preserved Property
A projection cannot preserve all properties simultaneously—there is always a trade-off. Different projections prioritize different properties:
Conformal projections preserve angles and local shapes. The scale may vary with location, but angles within small areas remain accurate. Useful for navigation.
Equal-area projections preserve area; regions have correct relative sizes. Shapes may be distorted. Useful for comparing regional statistics.
Equidistant projections preserve distances from a center point or along certain lines. Useful for showing distance from a specific location.
Retroazimuthal projections preserve direction to a fixed location (rare; useful for radial applications like radio transmission).
Cylindrical Projections
Cylindrical projections are among the most common, used for world maps, navigation, and regional displays. In normal aspect, a cylinder wraps around Earth at the equator.
Scale Behavior
The defining characteristic of a cylindrical projection is how north-south and east-west scales vary with latitude (φ):
Mercator (Conformal):
East-west scale = North-south scale = sec(φ)
This means scale increases dramatically toward the poles, causing extreme exaggeration at high latitudes (Greenland appears as large as Africa, though Africa is much larger).
Conformal: angles are preserved locally, making it valuable for navigation where compass headings are critical.
Equirectangular (Plate Carrée):
Both scales equal 1 (constant everywhere)
Simple to construct and understand, but distorts shapes at high latitudes
Equal spacing in both directions
Equal-Area Cylindrical (Lambert):
East-west scale = 1; North-south scale = cos(φ)
The reciprocal relationship ensures area is preserved
Latitudes are compressed toward the poles, making high-latitude regions appear squeezed
Several variants exist—Gall-Peters, Behrmann, and others—differing in which latitude they choose as the standard parallel (where scale is true). This choice affects how distortion is distributed across the map.
Transverse Cylindrical
Transverse Mercator rotates the cylinder 90°, so its contact line runs along a meridian instead of the equator. This is ideal for mapping regions that are taller than they are wide, like countries in narrow east-west bands. It's so effective that many national mapping systems use it as their official projection.
Pseudocylindrical Projections
Pseudocylindrical projections look superficially like cylindrical projections (parallels are straight horizontal lines) but meridians curve instead of remaining parallel. This curvature allows better properties.
Sinusoidal projection is a key example:
Preserves area perfectly
The length of each parallel is proportional to cos(φ), matching Earth's true surface; this is why meridians must curve
Useful for thematic maps (climate, population, etc.) where accurate area representation is essential
Conic Projections
Conic projections project Earth onto a cone, which is then unrolled into a flat sector. They are particularly useful for mid-latitude regions because distortion can be controlled through choice of standard parallels.
Basic Structure
In a conic projection:
Meridians are equally-spaced straight lines radiating outward from the cone's apex (a single point on the map)
Parallels are circular arcs centered on the apex
The "opening angle" of the sector depends on which cone is used (a narrower cone produces a wider sector, and vice versa)
Standard Parallels
Like cylindrical projections, conic projections can be tangent (touching along one latitude) or secant (touching along two standard parallels). With two standard parallels, you can control distortion across a range of latitudes—important for mapping regions like the United States.
Three Common Conic Types
Equidistant Conic:
Preserves distances along meridians (north-south distances are accurate)
Doesn't preserve area or angles, so it's a compromise projection
Good for reconnaissance maps where distance matters moderately
Albers Equal-Area Conic:
Preserves area
Adjusts spacing of parallels (north-south scale) to achieve equal area
Widely used for thematic maps and atlases covering regions like the contiguous United States
Lambert Conformal Conic:
Preserves angles and local shapes
Used extensively for aeronautical and topographic maps
Parallels are more tightly spaced away from the standard parallels to maintain angles
The State Plane Coordinate System in the United States uses this projection
Azimuthal (Planar) Projections
Azimuthal projections project Earth onto a plane tangent to the globe. Their defining property is that directions and great-circle paths through the center point are preserved as straight lines. This makes them invaluable for navigation and communications.
Core Property
In any azimuthal projection, a straight line from the center of the map points in the true direction (bearing) from that center location in the real world. Great circles (shortest paths on Earth) passing through the center appear as straight lines on the map.
Perspective Azimuthal Projections
Some azimuthal projections can be derived geometrically by imagining a light source at a specific location, projecting Earth's features onto a tangent plane:
Gnomonic:
Light source at Earth's center
Great circles appear as straight lines (useful for great-circle route planning)
Extreme distortion away from center; shows only a hemisphere
Used for navigation planning
Stereographic:
Light source at the antipode (opposite point) of the tangent point
Conformal (preserves angles and shapes)
Finite distortion everywhere, so it can show more than a single hemisphere
Used for polar maps and historical atlases
Orthographic:
Light source at infinite distance; parallel rays
Maps a hemisphere as a circle, appearing like a globe viewed from space
Distorts distances and areas; useful for visualization rather than measurement
Non-Perspective Azimuthal Projections
These are constructed mathematically rather than from a geometric viewpoint:
Azimuthal Equidistant:
Distance from the center point is proportional to true surface distance
Perfect for showing distances from a specific location (e.g., distance from your home city)
Used in emergency response, radio transmission planning, and seismic applications
Directions are also preserved, like all azimuthal projections
Lambert Azimuthal Equal-Area:
Preserves area
Area is proportional to the sine of half the central angle
Useful for thematic mapping centered on a point
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Polyhedral Projections
Polyhedral projections take a different approach: instead of using a single surface, the globe is divided into the faces of a polyhedron (such as a cube, icosahedron, or dodecahedron). Each face is then projected separately. After all faces are mapped, they can be unfolded or arranged in different configurations.
This approach is useful for:
Digital mapping systems where data is naturally stored on discrete faces
Creating hierarchical maps that can be zoomed and subdivided
Minimizing distortion across an entire globe by distributing it evenly across many small regions
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Flashcards
What are the two main steps in the design and construction of map projections?
Select a model for Earth’s shape (sphere or ellipsoid).
Transform geographic coordinates (latitude, longitude) to plane coordinates (Cartesian $x, y$ or polar $r, \theta$).
Which surface type can be unfolded into a flat map without stretching?
Developable surface
What are the three primary types of developable surfaces used for map projections?
Cylinders
Cones
Planes
What is an oblique aspect in map projections?
A surface alignment using any angle intermediate between normal and transverse.
What is the difference between a tangent surface and a secant surface in map projections?
A tangent surface touches the globe at a point or line, while a secant surface cuts through the globe.
What are standard parallels?
The latitudes where a secant cone or cylinder contacts the globe without distortion.
Which longitude is used as the origin of a projection?
Central meridian ($λ0$)
What property is preserved by a conformal projection?
Local angles
What property is preserved by an equal-area projection?
Area
How do the north-south and east-west scales compare in a Mercator projection?
They are equal (both scaling by $\sec \phi$, where $\phi$ is latitude).
What characterizes the scales of an equirectangular (plate carrée) projection?
The north-south and east-west scales are both constant and equal to 1.
In an equal-area cylindrical projection, how is the north-south scale calculated relative to the east-west scale?
It is scaled by $\cos \phi$, which is the reciprocal of the east-west scaling.
What serves as the contact line for the cylinder in a Transverse Mercator projection?
A great-circle meridian
Which pseudocylindrical projection preserves area and makes parallel length proportional to the cosine of latitude?
Sinusoidal projection
How are meridians and parallels represented in a standard conic projection?
Meridians radiate as equally spaced lines from the apex; parallels are circular arcs centered on the apex.
How many standard parallels are typically used with a secant cone projection?
Two
Which conic projection preserves distance along meridians?
Equidistant conic
What is the primary purpose of the Albers conic projection?
To create equal-area maps by adjusting north-south spacing.
Which conic projection is designed to be conformal (angle-preserving)?
Lambert conformal conic
What core property is preserved in all azimuthal projections?
Directions from a central point are preserved.
Which azimuthal projection shows all great circles as straight lines?
Gnomonic projection
What is the viewpoint location for an orthographic projection?
An infinite distance
Where is the viewpoint located in a conformal Stereographic projection?
At the antipode of the tangent point.
Which projection makes distance from the center proportional to true surface distance, often used for radio antenna pointing?
Azimuthal equidistant
How is area calculated in a Lambert azimuthal equal-area projection?
It is made proportional to the sine of half the central angle.
What is the basic concept of a polyhedral projection?
The globe is divided into the faces of a polyhedron, and each face is projected separately.
Quiz
Map projection - Designing and Classifying Projections Quiz Question 1: What is the first step when designing a map projection?
- Select a model for Earth's shape (sphere or ellipsoid). (correct)
- Transform latitude and longitude to plane coordinates (x, y).
- Choose a cylinder, cone, or plane as the projection surface.
- Determine the appropriate scale factor for the map.
Map projection - Designing and Classifying Projections Quiz Question 2: Which property do equal‑area map projections preserve?
- Area (correct)
- Angles
- Distances
- Direction to a fixed location
Map projection - Designing and Classifying Projections Quiz Question 3: In a Mercator (conformal cylindrical) projection at latitude φ, how does the north‑south scale compare to the east‑west scale?
- They are equal, both equal to sec φ. (correct)
- North‑south scale is larger, equal to sec² φ.
- North‑south scale is smaller, equal to cos φ.
- Both scales are constant at 1.
Map projection - Designing and Classifying Projections Quiz Question 4: Which characteristic best describes the sinusoidal projection?
- Preserves area; parallel length ∝ cos φ. (correct)
- Preserves angles; parallel length constant.
- Preserves distances; scale factor sec φ.
- Distorts area; parallel length ∝ sec φ.
What is the first step when designing a map projection?
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Key Concepts
Map Projection Concepts
Map projection
Developable surface
Tangent and secant surfaces
Standard parallel
Types of Projections
Cylindrical projection
Conic projection
Azimuthal (planar) projection
Equal‑area projection
Conformal projection
Polyhedral projection
Definitions
Map projection
A systematic transformation of the Earth's curved surface onto a flat plane for creating maps.
Developable surface
A surface (cylinder, cone, or plane) that can be unfolded onto a plane without stretching, used as the basis for many map projections.
Tangent and secant surfaces
Tangent surfaces touch the globe at a single line of contact, while secant surfaces intersect the globe along two lines, affecting distortion patterns.
Standard parallel
A latitude where a secant cone or cylinder contacts the globe, resulting in no scale distortion along that line.
Cylindrical projection
A map projection that projects the globe onto a cylinder, which is then unrolled, including variants like Mercator and equirectangular.
Conic projection
A map projection that projects the globe onto a cone, producing meridians as radiating lines and parallels as arcs, with examples such as Lambert conformal conic.
Azimuthal (planar) projection
A projection that maps the globe onto a plane tangent to a point, preserving directions from the center; includes gnomonic, orthographic, and stereographic types.
Equal‑area projection
A projection that preserves the relative area of geographic features, ensuring that regions on the map have the same proportion as on the Earth.
Conformal projection
A projection that preserves local angles and shapes, maintaining the fidelity of small-scale features.
Polyhedral projection
A method that divides the globe into faces of a polyhedron and projects each face separately, allowing complex unfoldings of the Earth's surface.