Image editing Study Guide
Study Guide
📖 Core Concepts
Raster vs. Vector – Raster images = grid of pixels; each pixel stores color/brightness. Vector images = mathematical descriptions (lines, Bézier curves).
Layers – Transparent sheets stacked; each holds separate image data, enabling non‑destructive edits and blending.
Selection – Isolates part of an image so edits affect only that region.
Automatic Enhancements – One‑click tools (hue, brightness, red‑eye, sharpness) that apply global adjustments.
Resolution & PPI – Pixels‑per‑inch determines printed size/quality; changing PPI without altering pixel count rescales the physical output.
Histogram – Graph of pixel count vs. brightness; guides exposure, contrast, and brightness tweaks.
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📌 Must Remember
Rasterizing a vector → convert shapes to pixels; always possible.
Resampling creates new pixel values when scaling images.
Blend Modes: Screen = lighter additive; Soft Light = darker, semi‑transparent.
Gamma Correction: $I{\text{out}} = I{\text{in}}^{\gamma}$ (non‑linear luminance stretch).
Color Depth: 2 → 4 → 16 → 256 → 65 536 → 16.7 M colors (JPEG/PNG max 16.7 M).
HDR Blending = merge multiple exposures for a single‑instant look.
Noise Reduction reduces random variation but can blur fine detail if over‑applied.
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🔄 Key Processes
Converting Vector → Raster
Open vector file → choose “Rasterize” → set pixel dimensions → export as bitmap.
Layer‑Based Editing Workflow
Create new layer → apply edit (adjustment, filter, paint) → mask if needed → blend mode → repeat.
Making a Precise Selection (Pen Tool)
Click to place anchor points → drag to shape Bézier curves → close path → convert to selection → refine with edge detection or feathering.
Histogram‑Driven Exposure Adjustment
Open histogram → move shadows slider right to lift blacks; move highlights left to recover blown highlights; fine‑tune mid‑tones with curves.
Chroma Key (Green‑Screen) Replacement
Select uniform background → apply “Color Range” or “Key” → delete/replace with new background layer → feather edges.
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🔍 Key Comparisons
Raster vs. Vector – Fixed pixels vs. scalable math shapes.
Screen vs. Soft Light Blend – Lighter, additive vs. darker, translucent.
Crop vs. Rescale – Crop cuts out a region, preserving its original resolution; rescale changes pixel dimensions (may lose detail).
Unsharp Mask vs. Edge Enhancement – Unsharp mask boosts edge contrast via a blurred mask; edge enhancement directly raises local contrast around edges.
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⚠️ Common Misunderstandings
“Cropping reduces resolution.” – Cropping only discards pixels; the cropped area keeps its original pixel density.
“Higher PPI always means sharper prints.” – Sharpness also depends on the printer’s DPI; exceeding printer capability yields no benefit.
“Noise reduction can’t affect detail.” – Over‑aggressive reduction smooths fine textures, making the image look plasticky.
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🧠 Mental Models / Intuition
Layers as Transparent Sticky Notes: Each note can be moved, hidden, or recolored without affecting the others.
Histogram as a “Brightness Balance Scale”: Left side = dark pixels, right side = light pixels; a well‑balanced scale (no big gaps) indicates good exposure.
Vector as “Math‑Drawn Shapes”: Imagine a shape defined by equations; scaling the equations never pixelates the shape.
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🚩 Exceptions & Edge Cases
Resampling Artifacts: Down‑sampling with a simple nearest‑neighbor algorithm can produce jagged edges; use bicubic or Lanczos for smoother results.
Color Depth Limits: Some file formats (e.g., GIF) cap at 256 colors; converting a high‑color image to such a format will dither or lose fidelity.
Lens Correction Limits: Extreme barrel/pincushion correction can introduce stretching at image edges.
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📍 When to Use Which
Selection Tool Choice:
Marquee – regular rectangles/ellipses.
Lasso – freehand irregular shapes.
Magic Wand – regions of uniform color/luminance.
Pen – precise, editable paths for complex objects.
Blend Mode Choice:
Use Screen for brightening multiple exposures.
Use Soft Light for subtle contrast without harsh highlights.
Resizing vs. Cropping:
Crop when you need better composition without losing pixel density.
Resize when you must fit a specific pixel dimension (e.g., web upload).
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👀 Patterns to Recognize
“Banding” in gradients → need higher color depth or dithering.
Histogram clumped at edges → over‑exposed or under‑exposed image.
Halo around edges after sharpening → over‑applied unsharp mask.
Red‑eye in portrait → automatic red‑eye removal will target bright red pixels in the eye region.
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🗂️ Exam Traps
Distractor: “Increasing PPI always improves print quality.” – Wrong; printer DPI limits matter.
Distractor: “Cropping changes pixel count per inch.” – Wrong; cropping only removes pixels, resolution stays the same.
Distractor: “Vector images cannot be edited pixel‑by‑pixel.” – Partially true; after rasterizing they can, but vector editors also allow pixel‑level edits on raster layers.
Distractor: “Noise reduction never affects sharpness.” – Wrong; excessive reduction blurs details.
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